Global Games Jam 2018 - Patient Zer0

The theme for GGJ2018 was Transmission, so my team and I decided to make a game where you had to spread your disease to as many people as possible before time runs out, or the police get you. Made in Unity, I created a simple agent based AI system for the civilians and police using Unity's scriptable objects, and used an event system to handle infecting the civilians.

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